Files
Godot-Modules/CharacterController/Enemy/FollowTargetEnemyController.gd
T

18 lines
446 B
GDScript

class_name FollowTargetEnemyController extends SimpleEnemycontroller
@export var target:Node2D
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
super._ready()
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
if target:
direction = sign(target.global_position.x - body.global_position.x )
else:
direction = 0
super._process(delta)