refactor: seperate engine and game

This commit is contained in:
2026-07-17 00:35:30 +01:00
parent a408094d95
commit d307bd5dbe
49 changed files with 1371 additions and 1244 deletions
+34 -27
View File
@@ -31,22 +31,21 @@ DEBUGFLAGS = -std=c++20 -g -O0
INCLUDES = -I./external/raylib/include \
-I./external/entt/single_include \
-I./src/include \
-I./external/imgui \
-I./external/rlImGui \
-I./external/box2d/include \
-I./external/nhlohmann_json_3.12.0/ \
-I./external/asset_packer/bin/include \
-I./src \
WEB_INCLUDES = -I./external/raylib-web/include \
-I./external/entt/single_include \
-I./src/include \
-I./external/imgui \
-I./external/rlImGui \
-I./external/box2d/include \
-I./external/nhlohmann_json_3.12.0/ \
-I./external/asset_packer/bin/include \
# -I./external/emscripten/include \
-I./src \
IMGUI_SRCS = ./external/imgui/imgui.cpp \
./external/imgui/imgui_demo.cpp \
@@ -56,38 +55,35 @@ IMGUI_SRCS = ./external/imgui/imgui.cpp \
IMGUI_BACKEND = ./external/rlImGui/rlImGui.cpp
# SRC_FILES = ./src/engine/core/application.cpp \
# ./src/engine/scene/scene.cpp \
# ./src/game/main.cpp
SRC_FILES := $(shell find ./src -name "*.cpp")
SRC_FILES = ./src/asset.cpp \
./src/movement.cpp \
./src/player.cpp \
./src/fruit.cpp \
./src/render.cpp \
./src/scenes/scene.cpp \
./src/scenes/game_play_scene.cpp \
./src/scenes/menu_scene.cpp
ENTRY_POINT = ./src/main.cpp
TEST_ENTRY_POINT = ./src/test.cpp
IMGUI_OBJS = $(patsubst ./external/imgui/%.cpp,./bin/%.o,$(IMGUI_SRCS))
IMGUI_BACKEND_OBJS = $(patsubst ./external/rlImGui/%.cpp,./bin/%.o,$(IMGUI_BACKEND))
OBJS_FILES = $(patsubst ./src/%.cpp,./bin/%.o,$(SRC_FILES))
IMGUI_OBJS = $(patsubst ./external/imgui/%.cpp,./bin/external/%.o,$(IMGUI_SRCS))
IMGUI_BACKEND_OBJS = $(patsubst ./external/rlImGui/%.cpp,./bin/external/%.o,$(IMGUI_BACKEND))
DEP_FILES = $(patsubst ./bin/%.o,./bin/%.d,$(OBJS_FILES))
OBJS_FILES = $(patsubst ./src/%.cpp,./bin/obj/%.o,$(SRC_FILES))
DEP_FILES = $(patsubst ./bin/obj/%.o,./bin/obj/%.d,$(OBJS_FILES))
all: build-desktop run-desktop
./bin/%.o: ./external/imgui/%.cpp
./bin/external/%.o: ./external/imgui/%.cpp
@mkdir -p bin
@mkdir -p $(dir $@)
$(CXX) $(CXXFLAGS) $(INCLUDES) -c $< -o $@
./bin/%.o: ./external/rlImGui/%.cpp
./bin/external/%.o: ./external/rlImGui/%.cpp
@mkdir -p bin
@mkdir -p $(dir $@)
$(CXX) $(CXXFLAGS) $(INCLUDES) -c $< -o $@
./bin/%.o: ./src/%.cpp
./bin/obj/%.o: ./src/%.cpp
@mkdir -p bin
@mkdir -p $(dir $@)
$(CXX) $(CXXFLAGS) $(INCLUDES) -c $< -o $@
@@ -114,7 +110,7 @@ build-core: $(OBJS_FILES)
build-desktop: $(OBJS_FILES) $(IMGUI_OBJS) $(IMGUI_BACKEND_OBJS)
@mkdir -p bin
$(CXX) $(CXXFLAGS) $(INCLUDES) $(ENTRY_POINT) $(OBJS_FILES) $(IMGUI_OBJS) $(IMGUI_BACKEND_OBJS) $(LDFLAGS) $(LIBS) -o ./bin/main.exe
$(CXX) $(CXXFLAGS) $(INCLUDES) $(OBJS_FILES) $(IMGUI_OBJS) $(IMGUI_BACKEND_OBJS) $(LDFLAGS) $(LIBS) -o ./bin/main.exe
cp ./assets ./bin -rf
build-test: $(OBJS_FILES) $(IMGUI_OBJS) $(IMGUI_BACKEND_OBJS)
@@ -125,20 +121,31 @@ build-test: $(OBJS_FILES) $(IMGUI_OBJS) $(IMGUI_BACKEND_OBJS)
build-debug:
@mkdir -p debug
$(CXX) $(DEBUGFLAGS) $(INCLUDES) $(ENTRY_POINT) $(SRC_FILES) $(IMGUI_OBJS) $(IMGUI_BACKEND_OBJS) $(LDFLAGS) $(LIBS) -o ./debug/d.exe
$(CXX) $(DEBUGFLAGS) $(INCLUDES) $(SRC_FILES) $(IMGUI_OBJS) $(IMGUI_BACKEND_OBJS) $(LDFLAGS) $(LIBS) -o ./debug/d.exe
cp ./data.dat ./debug -rf
web:
@mkdir -p web
$(WEB_CXX) $(CXXFLAGS) $(WEB_INCLUDES) $(ENTRY_POINT) $(SRC_FILES) $(IMGUI_SRCS) $(IMGUI_BACKEND) $(WEB_LDFLAGS) $(WEB_LIBS) -o ./web/index.html
$(WEB_CXX) $(CXXFLAGS) $(WEB_INCLUDES) $(SRC_FILES) $(IMGUI_SRCS) $(IMGUI_BACKEND) $(WEB_LDFLAGS) $(WEB_LIBS) -o ./web/index.html
web-native:
@mkdir -p web
em++ $(CXXFLAGS) $(WEB_INCLUDES) $(ENTRY_POINT) $(SRC_FILES) $(IMGUI_SRCS) $(IMGUI_BACKEND) $(WEB_LDFLAGS) $(WEB_LIBS) -o ./web/index.html
clean-desktop:
clean-all:
@rm -r -f ./bin
@rm -f compile_commands.json
clean-engine:
@rm -r -f ./bin/obj/engine
@rm -r -f ./bin/main.exe
clean-game:
@rm -r -f ./bin/obj/game
@rm -r -f ./bin/main.exe
clean-desktop:
@rm -r -f ./bin/obj
@rm -r -f ./bin/main.exe
clean-debug:
@rm -r -f ./debug
@@ -170,5 +177,5 @@ run-test: build-test
pack-assets:
./external/asset_packer/bin/assetpacker.exe assets/
list-src-files:
@echo $(shell find src -name "*.cpp")